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There are still dozens of debilitating Battlecries out there that can end the game in one or two turns. What this means is that Shudderwock players will have to be a little more clever with how they play this card. It means that it'll create another Saronite Chain Gang copy instead. What this change means is that Shudderwock will no longer copy itself with the Saronite Chain Gang effect. But is it a dead card? Hey, let's not go crazy now. This kills the Shudderwock Shaman in its current state. That doesn't have quite the same ring to it, in more ways than one. Shudderwock should now exist as a powerful one-turn effect rather than constantly copying itself with Saronite Chain Gang's Battlecry.
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Changing Saronite Chain Gang makes playing multiple Shudderwocks in a game much more difficult.
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Battlecry: Summon another Saronite Chain Gangīlizzard explanation: Shudderwock brings an interesting combo to the table, but playing Shudderwock multiple times in a single game can be frustrating. That makes Level Up! a dead card going forward. And for 6 mana, at that point the play is Sunkeeper Tarim anyway. All of the Silver Hand Recruit syngergy cards, like Lost in the Jungle and Vinecleaver in Standard and Muster for Battle and Stand Against Darkness in Wild, are all odd. If you think this simply makes Even Paladin a threat again, think again. While Paladin players have decent odd minion options, it's the Silver Hand Recruit synergy that made it such a threat and that threat is no longer there. That's all gone now and it's not coming back, which destroys the deck beyond repair.
#Pixel 3 hearthstone upgrade#
Level Up! was the bedrock of the Odd Paladin deck, as the upgraded Paladin Hero Power meant that, at worst, a Paladin player could upgrade two Silver Hand Recruits to 3/3 Taunt minions in a single turn. By removing Level Up from Odd Paladin, we still expect it to be a competitive board control deck, just with more consistent damage output that should be easier to play around. I wouldn't expect Nourish to go anywhere and the cost will feel negligable by the time the game hits Turn 10.īlizzard explanation: Odd Paladin has consistently been one of the most powerful and most played decks since its introduction in The Witchwood. Drawing three cards is far too valuable for Standard Togwaggle and Malygos decks and for Wild Jade decks. It'll likely be replaced by Greedy Sprite or desperate Ramp Druids will use Biology Project and live with the trade-off.īecause of its utility uses, Nourish remains a useful tool. Wild Growth will almost certainly prove too slow for the current meta and will likely be put out to pasture. Shacknews analysis: In theory, this kills off the Ramp Druid archetype for the early game. By increasing the mana cost of both cards by one, we expect them to be considerations in late-game control Druid decks, but more difficult to fit in strategies that don’t directly take advantage of ramping mana. Continuously playing against these cards can start to feel repetitive, and they can feel so mandatory that they stifle creative deckbuilding decisions. When cards from the Basic and Classic set are too powerful, they can have negative long-term effects on the game. Wild Growthīlizzard explanation: Wild Growth and Nourish have been present in every mid-range, combo, and control Druid deck since their introduction in the Basic and Classic set. Shacknews is here to break down exactly what's going on, so let's analyze the big changes and how it'll affect Hearthstone going forward. While the Rastakhan's Rumble cards themselves are only two weeks old, Blizzard didn't hesitate to take the nerf bat to a handful of other cards that are helping define popular deck types.
#Pixel 3 hearthstone Patch#
As noted, the latest Hearthstone patch will assuredly shake up both the Standard and Wild metas as the community knows them. That patch is set to take effect just a couple of hours following this post that you're reading right now. As the clock approached midnight, the publisher released information on Hearthstone's latest balance patch, which takes a whack at a handful of current meta staples.
#Pixel 3 hearthstone update#
Update: The title of this post has been changed to reflect that these changes are for Update 13.0.3, not 13.1.įor those just waking up, you might have noticed that Blizzard was up late on Tuesday night.
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